What do you say to the idea of a jump rope that can harness your movement to charge small electronic devices? Cool? Impractical? Useful?
Well, regardless of your personal thoughts on the matter, it looks like just such a device will soon hit the commercial market. The PULSE jump rope — designed to harness the kinetic energy of the moving rope in order to generate electricity, which is then stored in an embedded battery — is currently in a limited release consisting of 100 of the novel devices.
TreeHugger provides more:
Harnessing the kinetic energy of people and objects in motion, and converting it to electricity, is one of the latest innovations in offgrid and renewable power, and we’ve already seen variations on that kinetic energy theme, such as merry-go-rounds used for power production, shoes that generate electricity, kinetic sidewalks, a kinetic energy harvesting stick, rumble strips that harvest power from the cars driving over them, and a soccer ball that generates electricity from play.
But a new device, from the people that brought us the Soccket, aims to harvest the energy of kids at play by converting the kinetic energy from jumping rope into electricity. The PULSE jump rope from Uncharted Play, which is currently in a limited beta release of 100 of the devices, uses the spinning rope to generate an electrical charge in the handle. This power is then stored for later use, in order to charge lights, cell phones, or other small devices.
“The PULSE harnesses kinetic energy from play and converts it into electrical energy that can be used to power small appliances. Using the adaptor that comes with each PULSE, minutes of play can provide hours of power, and even charge your cell phone!”
The beta release versions of the PULSE are available from Uncharted Play for $129 — with the aim currently in place to improve the technology/lower the price before a wider release. You can find out more at Uncharted Play.
Image Credit: Uncharted Play