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	<title>Comments on: WWF wastes money on Second Life: No one will go to Conservation Island</title>
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	<link>http://planetsave.com/2007/08/21/wwf-wastes-money-on-second-life-no-one-will-go-to-conservation-island/</link>
	<description>Global Warming News. Activism &#38; Politics News. Science News.</description>
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		<title>By: Dime</title>
		<link>http://planetsave.com/2007/08/21/wwf-wastes-money-on-second-life-no-one-will-go-to-conservation-island/comment-page-1/#comment-7200</link>
		<dc:creator>Dime</dc:creator>
		<pubDate>Fri, 04 Apr 2008 21:13:37 +0000</pubDate>
		<guid isPermaLink="false">http://ps.greenoptions.com/blog/2007/08/21/wwf-wastes-money-on-second-life-no-one-will-go-to-conservation-island/#comment-7200</guid>
		<description>Ur u kiding me WWF is for the Future</description>
		<content:encoded><![CDATA[<p>Ur u kiding me WWF is for the Future</p>
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		<title>By: Frank Smith</title>
		<link>http://planetsave.com/2007/08/21/wwf-wastes-money-on-second-life-no-one-will-go-to-conservation-island/comment-page-1/#comment-6536</link>
		<dc:creator>Frank Smith</dc:creator>
		<pubDate>Thu, 20 Mar 2008 03:42:07 +0000</pubDate>
		<guid isPermaLink="false">http://ps.greenoptions.com/blog/2007/08/21/wwf-wastes-money-on-second-life-no-one-will-go-to-conservation-island/#comment-6536</guid>
		<description>Hmmm... more than six months seem to have passed since this entry was posted and Conservation Island is still going. So I guess you can&#039;t be right all the time eh?</description>
		<content:encoded><![CDATA[<p>Hmmm&#8230; more than six months seem to have passed since this entry was posted and Conservation Island is still going. So I guess you can&#8217;t be right all the time eh?</p>
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		<title>By: StumbleUpon &#187; Your page is now on StumbleUpon!</title>
		<link>http://planetsave.com/2007/08/21/wwf-wastes-money-on-second-life-no-one-will-go-to-conservation-island/comment-page-1/#comment-280</link>
		<dc:creator>StumbleUpon &#187; Your page is now on StumbleUpon!</dc:creator>
		<pubDate>Sun, 28 Oct 2007 23:52:02 +0000</pubDate>
		<guid isPermaLink="false">http://ps.greenoptions.com/blog/2007/08/21/wwf-wastes-money-on-second-life-no-one-will-go-to-conservation-island/#comment-280</guid>
		<description>&lt;!--%kramer-ref-pre%--&gt;[...] Your page is on StumbleUpon [...]&lt;!--%kramer-ref-post%--&gt;</description>
		<content:encoded><![CDATA[<p><!--%kramer-ref-pre%-->[...] Your page is on StumbleUpon [...]<!--%kramer-ref-post%--></p>
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		<title>By: Leveraging Ideas &#187; Environmental Concerns in Virtual Worlds: Sam Huleatt - Social Media, Venture Capital and Startup Architecture Blog</title>
		<link>http://planetsave.com/2007/08/21/wwf-wastes-money-on-second-life-no-one-will-go-to-conservation-island/comment-page-1/#comment-279</link>
		<dc:creator>Leveraging Ideas &#187; Environmental Concerns in Virtual Worlds: Sam Huleatt - Social Media, Venture Capital and Startup Architecture Blog</dc:creator>
		<pubDate>Mon, 15 Oct 2007 15:56:24 +0000</pubDate>
		<guid isPermaLink="false">http://ps.greenoptions.com/blog/2007/08/21/wwf-wastes-money-on-second-life-no-one-will-go-to-conservation-island/#comment-279</guid>
		<description>[...] estate excess and pollution. When someone in SecondLife starts an avatar or buys property and then abandons the world – what happens to all this unused albeit virtual stuff? Will someone else come along and rebuild [...]</description>
		<content:encoded><![CDATA[<p>[...] estate excess and pollution. When someone in SecondLife starts an avatar or buys property and then abandons the world – what happens to all this unused albeit virtual stuff? Will someone else come along and rebuild [...]</p>
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		<title>By: The Second Life Record: Real Life Business</title>
		<link>http://planetsave.com/2007/08/21/wwf-wastes-money-on-second-life-no-one-will-go-to-conservation-island/comment-page-1/#comment-278</link>
		<dc:creator>The Second Life Record: Real Life Business</dc:creator>
		<pubDate>Thu, 27 Sep 2007 03:02:41 +0000</pubDate>
		<guid isPermaLink="false">http://ps.greenoptions.com/blog/2007/08/21/wwf-wastes-money-on-second-life-no-one-will-go-to-conservation-island/#comment-278</guid>
		<description>&lt;!--%kramer-ref-pre%--&gt;[...] in the World Wildfife Fund Conservation island in Second Life, and not for the reasons that outworlders like Planetsave.com are citing, of unconscionable expenditure of tax-exempt public-relations funds on virtual territory [...]&lt;!--%kramer-ref-post%--&gt;</description>
		<content:encoded><![CDATA[<p><!--%kramer-ref-pre%-->[...] in the World Wildfife Fund Conservation island in Second Life, and not for the reasons that outworlders like Planetsave.com are citing, of unconscionable expenditure of tax-exempt public-relations funds on virtual territory [...]<!--%kramer-ref-post%--></p>
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		<title>By: StumbleUpon &#187; titansix's web site reviews and blog</title>
		<link>http://planetsave.com/2007/08/21/wwf-wastes-money-on-second-life-no-one-will-go-to-conservation-island/comment-page-1/#comment-276</link>
		<dc:creator>StumbleUpon &#187; titansix's web site reviews and blog</dc:creator>
		<pubDate>Fri, 24 Aug 2007 02:46:44 +0000</pubDate>
		<guid isPermaLink="false">http://ps.greenoptions.com/blog/2007/08/21/wwf-wastes-money-on-second-life-no-one-will-go-to-conservation-island/#comment-276</guid>
		<description>&lt;!--%kramer-ref-pre%--&gt;[...]  WWF wastes money on Second Life: No one will go to Conservation Island &amp; Blog&#8230;  [...]&lt;!--%kramer-ref-post%--&gt;</description>
		<content:encoded><![CDATA[<p><!--%kramer-ref-pre%-->[...]  WWF wastes money on Second Life: No one will go to Conservation Island &#38; Blog&hellip;  [...]<!--%kramer-ref-post%--></p>
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		<title>By: My Green Element - Comments on WWF creates virtual online island to promote conservation</title>
		<link>http://planetsave.com/2007/08/21/wwf-wastes-money-on-second-life-no-one-will-go-to-conservation-island/comment-page-1/#comment-277</link>
		<dc:creator>My Green Element - Comments on WWF creates virtual online island to promote conservation</dc:creator>
		<pubDate>Fri, 24 Aug 2007 00:25:29 +0000</pubDate>
		<guid isPermaLink="false">http://ps.greenoptions.com/blog/2007/08/21/wwf-wastes-money-on-second-life-no-one-will-go-to-conservation-island/#comment-277</guid>
		<description>&lt;!--%kramer-ref-pre%--&gt;[...] Henderson said: August 20, 2007  &#8220;Once you start playing Second Life, you can&#8217;t stop    WWF wastes money on Second Life: No one will go to Conservation Island &#171; Blog Archive &#171; ... said: August 21, 2007  &#8220;[&#8230;] Via My Green Element [&#8230;]    Liam Epstein said: August [...]&lt;!--%kramer-ref-post%--&gt;</description>
		<content:encoded><![CDATA[<p><!--%kramer-ref-pre%-->[...] Henderson said: August 20, 2007  &#8220;Once you start playing Second Life, you can&#8217;t stop    WWF wastes money on Second Life: No one will go to Conservation Island &laquo; Blog Archive &laquo; &#8230; said: August 21, 2007  &#8220;[&#8230;] Via My Green Element [&#8230;]    Liam Epstein said: August [...]<!--%kramer-ref-post%--></p>
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		<title>By: Shea Gunther</title>
		<link>http://planetsave.com/2007/08/21/wwf-wastes-money-on-second-life-no-one-will-go-to-conservation-island/comment-page-1/#comment-273</link>
		<dc:creator>Shea Gunther</dc:creator>
		<pubDate>Thu, 23 Aug 2007 10:09:02 +0000</pubDate>
		<guid isPermaLink="false">http://ps.greenoptions.com/blog/2007/08/21/wwf-wastes-money-on-second-life-no-one-will-go-to-conservation-island/#comment-273</guid>
		<description>Chris, I don&#039;t know why your comment isn&#039;t showing up so I just pasted it into the end of the post above. Anyone reading this should scroll up and see read his comment if you haven&#039;t already.</description>
		<content:encoded><![CDATA[<p>Chris, I don&#8217;t know why your comment isn&#8217;t showing up so I just pasted it into the end of the post above. Anyone reading this should scroll up and see read his comment if you haven&#8217;t already.</p>
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		<title>By: chrischunfassbinder</title>
		<link>http://planetsave.com/2007/08/21/wwf-wastes-money-on-second-life-no-one-will-go-to-conservation-island/comment-page-1/#comment-275</link>
		<dc:creator>chrischunfassbinder</dc:creator>
		<pubDate>Thu, 23 Aug 2007 09:02:02 +0000</pubDate>
		<guid isPermaLink="false">http://ps.greenoptions.com/blog/2007/08/21/wwf-wastes-money-on-second-life-no-one-will-go-to-conservation-island/#comment-275</guid>
		<description>&lt;em&gt;    “and even Coldwell Banker. All have failed to come close to what any sane person would call being a success.”&lt;/em&gt;

While I can’t speak with first hand knowledge about the other corporations in SL that were mentioned in the above article, I can say for Coldwell Banker’s case, it was a success by far exceeded expectations.

- Generated thousands of in-world relationships and fostered good will by providing low-cost virtual land for sale and rental.

- While neither of Coldwell Banker’s two currently running projects in SL put them in the black from land sales and retals, as this was never a goal, the rental communities and land sales do contribute greatly in defraying land tier and operating costs.

- Initial project returned, and continues to return, a significant ROI from real-world and in-world media publicity and branding by distributed advertising in over 1000 sims creating hundreds of thousands of impressions.

- Deciding factor for their recent earning of “Most Innovative Brokerage or Franchise” from Inman. http://www.realogy.com/media/pr/show_release.cfm?id=422

   &lt;em&gt; “Just about all of them were launched with great fanfare and then abandoned.”&lt;/em&gt;

Yes, that is a problem and was becoming an all too common practice. This is where I feel the large majority of the backlash comes from. Can’t just build a neat looking and interactive 3D site and be done with it. It takes getting the word out to the masses already in-world well as having real reasons for them to visit, return and remember the location and corporation. Not to mention SL is all about being social, without live visitors in the same location and other forms of real-time and continual social interaction, might as well be using an off-line 3D design program.

As for Coldwell Banker’s continual live presence in SL. They’ve been live staffed 30 hours a week since early March. Mon/Tue/Thur/Fri 2PM to 8PM PST/PDT &amp; Saturday Noon to 6PM PST/PDT. Main headquarters is always open for those interested in checking out services that are offered, pay rent, leave a message for a specific agent, pickup some exclusive home and building related ‘freebies’ and a whole bunch of other themed to match Coldwell Banker’s real life services are available.

&lt;em&gt;    “technical architecture is not friendly to large gatherings of people (more than 40 in one place is a problem)”&lt;/em&gt;

Yes, this is something all developers who plan for such close proximity, high traffic, needs must take into account. Various workarounds exist. “Mirror” locations, each in it’s own sim (max avatar count per sim, estate sim: 60-80 comfortably, mainland sim: 30-40). Build across four corners of a set of sims (estate sims: ~120, mainland sim: ~100). Or even go basic tech by distribution of high traffic events for everyone to enjoy by relaying audio streams, in-coming/out-going chat, even video being recorded from the host sim and then streamed to other sims or able to be watched in real-time with a regular video player (nearly unlimited).

As for Coldwell Banker, the project is spread over a hundred sims, concern about the max avatar cap per sim isn’t an issue.

Currently with SL a lot of things are being done right, others totally wrong and now the backlash is greatly helping many to see what works, what doesn’t and how to improve. As with most new technologies, early adopters take the risks while the mainstream and snarks wait and see.</description>
		<content:encoded><![CDATA[<p><em>    “and even Coldwell Banker. All have failed to come close to what any sane person would call being a success.”</em></p>
<p>While I can’t speak with first hand knowledge about the other corporations in SL that were mentioned in the above article, I can say for Coldwell Banker’s case, it was a success by far exceeded expectations.</p>
<p>- Generated thousands of in-world relationships and fostered good will by providing low-cost virtual land for sale and rental.</p>
<p>- While neither of Coldwell Banker’s two currently running projects in SL put them in the black from land sales and retals, as this was never a goal, the rental communities and land sales do contribute greatly in defraying land tier and operating costs.</p>
<p>- Initial project returned, and continues to return, a significant ROI from real-world and in-world media publicity and branding by distributed advertising in over 1000 sims creating hundreds of thousands of impressions.</p>
<p>- Deciding factor for their recent earning of “Most Innovative Brokerage or Franchise” from Inman. <a href="http://www.realogy.com/media/pr/show_release.cfm?id=422" rel="nofollow">http://www.realogy.com/media/pr/show_release.cfm?id=422</a></p>
<p>   <em> “Just about all of them were launched with great fanfare and then abandoned.”</em></p>
<p>Yes, that is a problem and was becoming an all too common practice. This is where I feel the large majority of the backlash comes from. Can’t just build a neat looking and interactive 3D site and be done with it. It takes getting the word out to the masses already in-world well as having real reasons for them to visit, return and remember the location and corporation. Not to mention SL is all about being social, without live visitors in the same location and other forms of real-time and continual social interaction, might as well be using an off-line 3D design program.</p>
<p>As for Coldwell Banker’s continual live presence in SL. They’ve been live staffed 30 hours a week since early March. Mon/Tue/Thur/Fri 2PM to 8PM PST/PDT &amp; Saturday Noon to 6PM PST/PDT. Main headquarters is always open for those interested in checking out services that are offered, pay rent, leave a message for a specific agent, pickup some exclusive home and building related ‘freebies’ and a whole bunch of other themed to match Coldwell Banker’s real life services are available.</p>
<p><em>    “technical architecture is not friendly to large gatherings of people (more than 40 in one place is a problem)”</em></p>
<p>Yes, this is something all developers who plan for such close proximity, high traffic, needs must take into account. Various workarounds exist. “Mirror” locations, each in it’s own sim (max avatar count per sim, estate sim: 60-80 comfortably, mainland sim: 30-40). Build across four corners of a set of sims (estate sims: ~120, mainland sim: ~100). Or even go basic tech by distribution of high traffic events for everyone to enjoy by relaying audio streams, in-coming/out-going chat, even video being recorded from the host sim and then streamed to other sims or able to be watched in real-time with a regular video player (nearly unlimited).</p>
<p>As for Coldwell Banker, the project is spread over a hundred sims, concern about the max avatar cap per sim isn’t an issue.</p>
<p>Currently with SL a lot of things are being done right, others totally wrong and now the backlash is greatly helping many to see what works, what doesn’t and how to improve. As with most new technologies, early adopters take the risks while the mainstream and snarks wait and see.</p>
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		<title>By: ????????????????????:????????????????</title>
		<link>http://planetsave.com/2007/08/21/wwf-wastes-money-on-second-life-no-one-will-go-to-conservation-island/comment-page-1/#comment-274</link>
		<dc:creator>????????????????????:????????????????</dc:creator>
		<pubDate>Thu, 23 Aug 2007 03:43:25 +0000</pubDate>
		<guid isPermaLink="false">http://ps.greenoptions.com/blog/2007/08/21/wwf-wastes-money-on-second-life-no-one-will-go-to-conservation-island/#comment-274</guid>
		<description>&lt;!--%kramer-ref-pre%--&gt;[...] ??????????????????????????? http://www.planetsave.com/blog/2007/08/21/wwf-wastes-money-on-second-life-no-one-will-go-to-conserva...  ?????????Friendster?Wikipedia?Second Life????  [...]&lt;!--%kramer-ref-post%--&gt;</description>
		<content:encoded><![CDATA[<p><!--%kramer-ref-pre%-->[...] ??????????????????????????? <a href="http://www.planetsave.com/blog/2007/08/21/wwf-wastes-money-on-second-life-no-one-will-go-to-conserva.." rel="nofollow">http://www.planetsave.com/blog/2007/08/21/wwf-wastes-money-on-second-life-no-one-will-go-to-conserva..</a>.  ?????????Friendster?Wikipedia?Second Life????  [...]<!--%kramer-ref-post%--></p>
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